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PractitionerData > Democratic Simulations: None & Cluster Name: Digital civic life can be engaged with and consumed critically
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AllSides (1) · Animate a Way (1) · Appalshop (1) · BAYCAT/local youth media organizations (1) · Center for News Literacy at Stony Brook University (1) · Code for America (1) · Digital Citizenship in Education (Program of International Society for Technology in Education (ISTE)) (1) · Free Spirit Media (1) · Global Action Project (1) · Journalism Education Association (1) · National Association for Media Literacy Education (1) · PBS NewsHour EXTRA and Student Reporting Labs (1) · The Lamp (Learning About Multimedia Project Inc) (1) · The News Literacy Project (1) · Wide Angle Youth Media (1)
Civics classes are age-appropriate, inclusive and high quality · Local civic life is healthy · Non-school programs and supports exist to develop agency for all youth · Civic learning extends beyond schools and higher education institutions into participatory and real-world experiences · National civic life is healthy · Civic learning is a school-wide priority that is measured and hold schools accountable · Digital civic life can be engaged with and consumed critically · Society values civic engagement · Teachers are well prepared to teach civics class (in specific) and support civic learning (in general) · Youth have access/ability to non-school programs and supports · Civic engagement is a key component of higher education systems' institutional identities · Higher education systems stress importance of and encourage civic engagement or dialogue between students, faculty, leadership, and external communities · School culture models the themes and motifs of an effective civic society · None · Other
Showing below up to 15 results in range #1 to #15.